From e53ae6c9f1f4023eeb6b0a8ab7ccc11a15aade98 Mon Sep 17 00:00:00 2001 From: "Hirtler, Alexandra" <hirtler@student.tugraz.at> Date: Fri, 1 Mar 2024 14:42:13 +0100 Subject: [PATCH] Update ReadMe.txt --- ReadMe.txt | 70 +++++++++++++++++++----------------------------------- 1 file changed, 25 insertions(+), 45 deletions(-) diff --git a/ReadMe.txt b/ReadMe.txt index 404c1b0..25cbb89 100644 --- a/ReadMe.txt +++ b/ReadMe.txt @@ -1,56 +1,36 @@ -ReadMeFile: LowKey Escape from Asgard +LowKey - Escape from Asgard -Content: -1) Content -2) Controls and Functionality -3) Win-Condition -4) Moves -5) Enemies -1) Content -The Screen is split into Inventory (Boxes on the right side), Movement-path (Boxes on the bottom on the screen), and -the Rooms of Asgard (the playing are in the middle). Loki (the player Character) is trapped in one of those rooms and wants to escape unseen. The exit is a sprite of Odins favorite doormat. +Description: +Low-Key - Escape from Asgard is a strategic Puzzle-Game, in which the player +controls Loki, the god of mischief, who took his latest prank one step too far. Now the +gods of Asgard are after him and want him captured, so Loki must evade their sight at all +costs. To do this, the player has to chain together his available moves to create a path for +Loki, such that he does cross the predetermined path of the other gods. When he reaches +the exit, the next Level can begin. To win, the player must guide Loki through all rooms +and out of the premises of Asgard so that he can hide and let his punishment be forgotten +once again. -2) Controls and Functionality -The Inventory holds the 4 different Moves, along with how many of the corresponding move are present. The core challenge of the game is in -choosing the correct sequence of moves to let Loki walk from his starting position to the exit without being spotted by the enemies. -By dragging and dropping the moves from the inventory to the Movement-Path, the Player can choose the Path Loki will take. By hovering over a move, the Player can also rotate the moves. -When the Start-Button is pressed, Loki will walk according to the set path and Enemies will walk according to their Logic. +Created by: +Alexandra Hirtler, 12022839 +Alexander Krkosch, 12015660 +Julia Lerchster, 12018007 -Should a Movement-option be in the wrong place, the player has two option to remove or replace it: -a)drag the Movement-option to the Trash. The Movement-option will be deleted and the inventory will recieve it back. -b)drag another Movement-option from the inventory over the space, where the unwanted option is situated. It will the replace the old Movement-option. -Should the Player drop a Movement-option over any space that is not the Path or the Trash, it will jump back to its original space. +Technologies: +Unity +Pixilart -3) Win-Condition -The Level is won when Loki enters the Win-tile after walking the set Path. -The Level is lost if Loki is at any point in the Visual-Area of the Enemies. -The Level is also lost if Loki doesn't escape within his one try, because then the doors close. +Credits: +Art & Animation -> Alexandra Hirtler, Alexander Krkosch, Julia Lerchster +Music & Sounds -> Alexandra Hirtler, Alexander Krkosch, Julia Lerchster + Sound success and failure: https://pixabay.com/sound-effects/ +Programming -> Alexandra Hirtler, Alexander Krkosch, Julia Lerchster +Concept -> Alexandra Hirtler, Alexander Krkosch, Julia Lerchster -4) Moves -The Player has 4 Moves at their disposal, all of which are named after well known children of Loki. Every Move consists of 4 Steps: -a) Sleipnir, the eight-legged Horse (Horse): right-right-right-down -b) Fenrir, the God-devourer (Wolf): right-up-down-right -c) Jörmungandr, the World-serpent (Snake): up-right-down-down -d) Hel, the Queen of the Dead (Face): right-right-right-right -If Loki cannot perform a move in its entirety (if there is a wall in the way), the impossible steps of the Movement-options will simply be ignored. -The Player can also change the direction of the moves, by hovering over it. By hovering over the move, the Player can also see the move in the right corner. - - -5) Enemies -The Movement of Enemies is split into 2 parts, which is started as soon as Loki starts moving: -a) Movement -b) Looking - -There are 2 Enemies: -Enemy 1: Thor -Enemy 2: Odin -Enemy 3: Freya -Enemy 4: Heimdall - -By hovering over an enemy, the player can see the Movement of the enemy. +Link to build: +https://alexk12.itch.io/lowkey-escape-from-asgard -- GitLab