From e53ae6c9f1f4023eeb6b0a8ab7ccc11a15aade98 Mon Sep 17 00:00:00 2001
From: "Hirtler, Alexandra" <hirtler@student.tugraz.at>
Date: Fri, 1 Mar 2024 14:42:13 +0100
Subject: [PATCH] Update ReadMe.txt

---
 ReadMe.txt | 70 +++++++++++++++++++-----------------------------------
 1 file changed, 25 insertions(+), 45 deletions(-)

diff --git a/ReadMe.txt b/ReadMe.txt
index 404c1b0..25cbb89 100644
--- a/ReadMe.txt
+++ b/ReadMe.txt
@@ -1,56 +1,36 @@
-ReadMeFile: LowKey Escape from Asgard
+LowKey - Escape from Asgard
 
-Content:
-1) Content
-2) Controls and Functionality
-3) Win-Condition
-4) Moves
-5) Enemies
 
 
-1) Content
-The Screen is split into Inventory (Boxes on the right side), Movement-path (Boxes on the bottom on the screen), and 
-the Rooms of Asgard (the playing are in the middle). Loki (the player Character) is trapped in one of those rooms and wants to escape unseen. The exit is a sprite of Odins favorite doormat. 
+Description:
+Low-Key - Escape from Asgard is a strategic Puzzle-Game, in which the player
+controls Loki, the god of mischief, who took his latest prank one step too far. Now the
+gods of Asgard are after him and want him captured, so Loki must evade their sight at all
+costs. To do this, the player has to chain together his available moves to create a path for
+Loki, such that he does cross the predetermined path of the other gods. When he reaches
+the exit, the next Level can begin. To win, the player must guide Loki through all rooms
+and out of the premises of Asgard so that he can hide and let his punishment be forgotten
+once again.
 
 
-2) Controls and Functionality
-The Inventory holds the 4 different Moves, along with how many of the corresponding move are present. The core challenge of the game is in
-choosing the correct sequence of moves to let Loki walk from his starting position to the exit without being spotted by the enemies.
-By dragging and dropping the moves from the inventory to the Movement-Path, the Player can choose the Path Loki will take. By hovering over a move, the Player can also rotate the moves. 
-When the Start-Button is pressed, Loki will walk according to the set path and Enemies will walk according to their Logic.
+Created by:
+Alexandra Hirtler, 12022839
+Alexander Krkosch, 12015660
+Julia Lerchster, 12018007
 
-Should a Movement-option be in the wrong place, the player has two option to remove or replace it:
-a)drag the Movement-option to the Trash. The Movement-option will be deleted and the inventory will recieve it back.
-b)drag another Movement-option from the inventory over the space, where the unwanted option is situated. It will the replace the old Movement-option.
-Should the Player drop a Movement-option over any space that is not the Path or the Trash, it will jump back to its original space.
 
+Technologies:
+Unity
+Pixilart
 
-3) Win-Condition
-The Level is won when Loki enters the Win-tile after walking the set Path.
-The Level is lost if Loki is at any point in the Visual-Area of the Enemies.
-The Level is also lost if Loki doesn't escape within his one try, because then the doors close.
 
+Credits:
+Art & Animation -> Alexandra Hirtler, Alexander Krkosch, Julia Lerchster
+Music & Sounds -> Alexandra Hirtler, Alexander Krkosch, Julia Lerchster
+                  Sound success and failure: https://pixabay.com/sound-effects/
+Programming -> Alexandra Hirtler, Alexander Krkosch, Julia Lerchster
+Concept -> Alexandra Hirtler, Alexander Krkosch, Julia Lerchster
 
-4) Moves
-The Player has 4 Moves at their disposal, all of which are named after well known children of Loki. Every Move consists of 4 Steps:
-a) Sleipnir, the eight-legged Horse (Horse): right-right-right-down
-b) Fenrir, the God-devourer (Wolf): right-up-down-right
-c) Jörmungandr, the World-serpent (Snake): up-right-down-down
-d) Hel, the Queen of the Dead (Face): right-right-right-right
 
-If Loki cannot perform a move in its entirety (if there is a wall in the way), the impossible steps of the Movement-options will simply be ignored. 
-The Player can also change the direction of the moves, by hovering over it. By hovering over the move, the Player can also see the move in the right corner.
-
-
-5) Enemies
-The Movement of Enemies is split into 2 parts, which is started as soon as Loki starts moving:
-a) Movement
-b) Looking
-
-There are 2 Enemies:
-Enemy 1: Thor
-Enemy 2: Odin
-Enemy 3: Freya
-Enemy 4: Heimdall
-
-By hovering over an enemy, the player can see the Movement of the enemy.
+Link to build:
+https://alexk12.itch.io/lowkey-escape-from-asgard
-- 
GitLab